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Thread Statistics | Show CCP posts - 26 post(s) |

Just Alter
Enlightened Industries Test Alliance Please Ignore
99
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Posted - 2012.05.09 17:04:00 -
[1] - Quote
Lyron-Baktos wrote:nomlet wrote:I like all the VG changes!
As a casual incursion runner, its allowed me to actually run them with my friends. We fly non-shiny ships in a fleet of 6. We couldnt compete before, we didnt do nearly enough damage. Now there are sites available to run. We dont care so much about the money, The focus and coordination/teamwork it takes to do the sites is a lot of fun. The randomized spawns have definitly livend it up a bit =) You are doing all VG sites with just 6 players in non-shiny fleets?
Probably rr domis or something like tha 
Quote:We are very interested in hearing your feedback and suggestions and will continue discussions with the Incursion Community.
Discussion?
I saw no discussion. 
Quote:we will aim to fix this in June or July - after Inferno.
Better than nothing i guess. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
99
|
Posted - 2012.05.09 17:07:00 -
[2] - Quote
CCP Affinity wrote:Kiyarii Oskold wrote:Really, 3+ months turn-around for what was once a full expansion's main feature? Too little, too late?
Learn to 'little & often', CCP. Less knee-jerk panic, your instincts have been terrible. We want to avoid making a knee jerk panic decision.. so we are reading all the feedback before making a change. We are only talking short term changes, we will consider long-term redesigns after the Summer.
Well this is actually a good post.
You have plenty of feedback to do whatever you want to improve incursions (without breaking them again); just use that feedback.
I hope you'll actually follow through on these promises. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
101
|
Posted - 2012.05.09 17:50:00 -
[3] - Quote
CCP Affinity wrote:
I have already been in talks with Ronin and Serge and quite a few other people within the community - it's been a really good learning experience for me :)
Holy s*it!
I can believe what i am reading!!
A dev actually talking with players and not hiding behind "csm blah blah yada yada".
Also you choose good people to talk to.
I must say that after these few post of yours you seem one of the best dev around and i personally like your style.
Keep it up, you could do grand things. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
101
|
Posted - 2012.05.09 18:31:00 -
[4] - Quote
CCP Affinity wrote:
The original goals for Incursions were to provide group game play, high end PvE opportunities and high risk content. I would like them to eventually be at a point where they have a high enough risk to warrant a high end reward. I would also like the incentives to come from a growing community but a place to experience a PvP like style of gameplay within a storyline setting. I will provide more info on this after we sort out the short-term problems.
Quote:place to experience a PvP like style of gameplay within a storyline setting.
My personal feedback on this specific concept would be: incursion current level of similarity with pvp is more than enough (maybe add ship that have to be scrambled) if someone wanted to do pvp he would go to null sec.
I think it's much more important to evolve the storyline aspect and the progression aspect, like titles or clothes or other barely useful stuff like that.
I know this idea will seem awful to most people (thinking about tf2 or wow hats/pets) but it's the easiest and surest way to enhance pve content without screwing over the market and pvp.
Also i think in eve there's a chance it would not be too bad: going around with the title "Bane of Sansha" would be a gank magnet .
Just an idea though. |
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